[Gem] Korean Fear Present Domestic Horror Tsunr Game 5 Line
※ [[Gem] is a corner that recommends a game that gamers enjoy a good game on a special subject.
The remake plate of Eve (IB), which has been compliant with the ripple game developed as RPG Maker, is released. The production team is preparing the current official Korean version, but Korean users need to wait a little longer to provide only Japanese versions on the day of the release.
But we have a lot of RPG maker horror games that we are waiting for Korean support. There is no need to make a domestic developer and need to wait for a patch, and the atmosphere is also to be Korean. Even those with a lot of backgrounds, props, culture, etc. familiar with Koreans, and more immersive than foreign games. Do you want to meet 5 lines of Games Mecca?
One. Permeability
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The percentage is a horror game developed by Indie Developer Waffle Games. I admirated the truth to the survival horror, and avoids the ghosts around the truth, and covers the truth. In addition, we must rescue three students trapped in the school where the psychic phenomenon occurred. In the process, I need to focus on what the "doubt rate" revealed to the title will have a result.
The percentage of causing the price of the price contrast is alive with the ghost and puzzle arrangement that maintains tension. Instead of reducing the map size, reducing the size of the map to avoid repeatedly repeatedly. Here, the elements that match the era of the era are meticulously arranged and raised the immersion. If you miss a classic horror that has a classic horror that has a classic horror that is in the mid-1990s, it is recommended.
2. Tide-up
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Tide-ups are the work of 'Gustav', famous for the development of domestic horrats. It is a warm new feature released in March. Tide-ups that promote casual horror adventure are aimed at collecting pearl eggs scattered all over the world. The player should help the girl who walked in the darkness to a strange world.
As a horror game, but as aiming to convey casual atmosphere, the fear factor belongs to a smaller one of the games recommended this time. That's why it's not a game that you can enjoy smiling. I want to do a horror Tsuna game, but the fear is a burdensome gamer, but it is a game for introductory games.
3. Cat More Box
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The Cat The Box is another game of Gustava, made by a tide-up, which is introduced earlier. This game is also a casual Horror Adventure, but compared to the previously introduced tide-up, the Horror element is relatively large. I deal with the journey of a girl who took the waste and disclose to the Internet, and in the process, I have a variety of "meaningful" situations, such as meeting the unidentified murderer or meeting mysterious assistant.
It is recommended that you have a connection with the "Schrodu almost cat" and the game, "Schrantin is almost cat". Schrodu, which is common on media, reminds me of the story of the cat, and I will go to the game, so I'll realize one truth. When I opened the box, what kind of cat died, did you live?
4. House of Rule
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House of Rules is a mystery horror game that the Indie Game Development Team Team Chii The Cat is made. This game, which is a puzzle, is the story at the time of the hero visited by the newspaper and seeing the advertisement on the newspaper. The hero did not have to be able to give water to the flowerpot, so I was in a mansion that gives a merchant who would not be incredible.
As soon as it can be guessed by 'working commit', House of Rule is a game and a game with the "Napolitan Ghostor" to convey fear in an indirect manner. The unique illustrations of the mood and the atmosphere become a big obstacle that makes peaceful business not peaceful. This game, which suggests that this game suggests a situation that can not be understood from the introduction part, can not be vertical, but only one time when proceeding. Do not forget the spirit of copper to the steam that you do not want to do not do it.
5. Spica
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Spica is a Tsunr game produced by team speakers. Suspension of the life that 'shadow' falling into the shadow world, the shadow, draws the contents of the struggle to prevent the extreme choice. The hero 'Spica' is a shadow world in the world's commands and assistance of 'Blue Notes', and takes care of the "hells to save" in unknown errors. Spika received a horror and exquisitely harped to the reality of 'school violence' in the course of the story.
Lastly, speakka is the most direct horror element that is introduced today. The anxiety and the risk are usually depicted indirectly, and the visual horror is also small, and the "cheek", which is common, is also able to proceed with the " If you are worried about what you can do before you can make the game you introduced earlier?
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